
- #MIDDLE EARTH SHADOW OF MORDOR KICKASS MOD#
- #MIDDLE EARTH SHADOW OF MORDOR KICKASS MODS#
- #MIDDLE EARTH SHADOW OF MORDOR KICKASS PLUS#
- #MIDDLE EARTH SHADOW OF MORDOR KICKASS TV#
This still looks a lot better then the mess of Carn Dum we got back in regular Angmar. Looks like an actual, properly made, fortress, rather than the random splattering of "WHAT WERE THEY THINKING!" current Carn Dum looks like Wow, that new map looks a lot better than the f**** mess that Carn Dum looks like now.
#MIDDLE EARTH SHADOW OF MORDOR KICKASS PLUS#
It's been so many years and the world grew so big, plus you're not exactly guided by Tolkien's description of the war that made it much easier earlier, which is why I can understand some missteps, but that's exactly why I'm mentioning these things and would expect you to see some reason If everything makes sense from this point onward, then I can't wait for Gondor and Umbar Aragorn can do war 2 months after the Fall? Surely?). and believable, sensible on storyline front too, with whatever gets depicted (surely these ships aren't gone now so.

Going forward, that's probably my request to the devs - please be consistent and mindful of this.

#MIDDLE EARTH SHADOW OF MORDOR KICKASS MOD#
Things like that *matter* It's not a mod to do things on a whim because it's just a mod, it's a game offering earlier level content too and what this earlier level content was supposed to represent (design wise) or effect it was supposed to convey should be respected and taken into account, not just dismissed and replaced with effect intended for cap players or entirely new differing version that the dev fancied in the present day for whatever reason. And they should fix that backyard gate to Morgul Vale too. After Pelennor map is set right after the battle - the fleet should be parked there for effect, not suddenly immediately gone once you've done the battle. I know they're generally avoiding it but if they wanna do changes like this then they have phasing for that. Surely? Because if not, that's another red flag and "modder" quality (like they forget there are players who may not be at end game yet.).

surely they remember Pelennor is set at the time right after battle. Though the Corsair ships being gone from Pelennor make me wonder. I'm glad they're expanding After Gondor, so no strange third map insanity on that front, after all. From the new Carn Dum map I'm sensing another red flag - so after all, it IS going to be part of open world somewhat, that they hint at Forodwaith connection on it? Whereas what I really wanted is that they fill that OG Angmar (with real CD) to Forochel gap and go to Forodwaith from there at some point. LOTRO far from it, of course, but I can't help like we're getting some red flags of such vibes, like you mentioned.
#MIDDLE EARTH SHADOW OF MORDOR KICKASS MODS#
Or, in case of forever-in-early-access games or some larger mods done by small crews - where the devs are tweaking things forever and constantly going back to change some things or make them perfect but actual game never gets released.
#MIDDLE EARTH SHADOW OF MORDOR KICKASS TV#
You know - these kinds of awesome projects where the modders done amazing work but some years passed and rather than continue they suddenly decided to redo old stuff or even completely change some of their storylines? For pettiness, outright perfection or otherwise because they've come to think differently and can't accept the fact they've done something differently once before? Or even in the realms of longer running TV series, where their authors just completely forget their previous lore or stop being consistent in any way, just doing whatever. But it's been running for some time now and some of these "consistency cracks" are beginning to show, not super seriously (.other than this Carn Dum) but it's still kinda worrying. LOTRO isn't quite there yet and far from there (and I don't mind them reusing some assets where it makes absolute sense to do). I would say you brought up an interesting point drawing that parallel. I honestly hope that, both in the last year and now, they are just buying more time cause they're making A LOT of HUGE and NEW things that have been taking a pletora of time. I'd say that in the past few year(s) I've seen modders rather than developers. It's a strange feeling, but I'll try to explain it the best I can: lately my very first natural impression about lots of new stuff is as it is not canon (game-wise!), cause ok it's new stuff but 100% made with assets I associate to other content, thus it struggles to have its own personality and place in my memory of lotro. That's on me, true, but I cant feel the excitement I had when SSG was releasing content I was "expecting", like when pushing the story towards mordor. Like, stuff that u see fit for some fan using modding tools and existing assets to twist and make """new""" but "not-official flavoured" stuff.

Instead of official "expansions of the game", the most recent Updates had (and have) the feeling of "modding content". I honestly am a bit tired of pet-projects being the focus of whole Updates.
